First keep · Usopp / Saul
They find the next piece. Saul also becomes a 12+ body. Video claim
Find the pieces. Build wide. Reach 12+. Then swing hard.
They find the next piece. Saul also becomes a 12+ body. Video claim
Zoro is a 2K counter. With a 12+ Character in play and Sabo’s leader effect active, Zoro is a 6K attacker. Video claim
Keep one when your hand already has a plan. Video claim
Keep her when −3K makes a good attack. Video claim
With 4 or more Life, Sabo is 4K. With 1 DON!! and your own 8+ Character, Sabo and your Characters get +1K. Any 12+ Character gives the four small Elbaph bodies +3K. With Sabo’s leader effect active, they are 6K. Play Luffy, then play or replay Robin. Do not wait for Robin before you play Luffy. Card text + guide line
Keep Usopp or Saul first. Keep Zoro next. Keep payoff cards only with a way to reach 12+.
Simple guideFirst: plan Nami, then Usopp, then Saul or Docking Six. Second: plan Nami or Usopp, then Saul or two small bodies.
Simple guideFirst: play either Nami at 1 DON!!, then Usopp at 3. Second: play Nami or Usopp at 2. Fix the hand before you build.
Simple guideFirst: play Saul at 5, or Docking Six. Second: play Saul at 4, or Usopp plus another 2-cost.
Simple guideSaul or Loki counts as 12+. The four small Elbaph bodies gain +3K. With Sabo’s leader effect active, they are 6K. Keep 1 DON!! for Sabo when an 8+ Character is live.
Simple guideUse Robin −3K first, then swing with your 6K bodies. Keep Jinbe ready when you need a blocker.
Simple guidePlay Luffy, then play or replay Robin. If a 12+ Character is in play, Luffy gets Rush. Brook can put two rested DON!! on Sabo. Keep counters when the board needs safety.
Simple guideOn Play: Draw 1 card. You can play 1 Character card with a cost of 2 or less from your trash. If a 12+ cost Character is in play, Luffy gets Rush.
These are the valid replay targets in this deck.
Use these as situational choices. Your hand and board state can change the choice.
Use OP17-086 Nami when you need to fix your hand. OP17-080 Usopp is another option when you need to search the top three cards.
Use Nico Robin when her −3000 effect can lower an opposing Character.
Use Jinbe when a blocker can protect your board.
Use Zoro when you need a 2K counter in your hand.
Use Brook when two rested DON!! cards can help your Leader or a Character.
Use Chopper when a 12+ cost Character is in play and you need an unblockable attack.
This is a sample menu, not a rule. Keep counters when the board needs safety.
Play either Nami. Use the effect to fix your hand.
Card text + strong inferencePlay Usopp and search three.
Card text + strong inferencePlay Saul, or use Docking Six to widen.
Card text + strong inferencePlay Loki, or Docking Six into a helper.
Card text + strong inferencePlay Luffy, then play or replay Robin. If a 12+ Character is in play, Luffy gets Rush.
Card text + strong inferencePlay Nami or Usopp to fix the hand.
Card text + strong inferencePlay Saul, or two 2-cost bodies.
Card text + strong inferencePlay Saul, Loki, or Docking Six.
Card text + strong inferencePlay Luffy and replay Brook or another helper.
Card text + strong inferenceUse Luffy, or Kong Gun with a 12+ Character, 6 rested DON!!, your board, and two valuable cost-6-or-less targets.
Card text + strong inference