ONE PIECE · OP17
PILOT GUIDE · RED / BLACK ELBAPH

Play Sabo
one step at a time.

Find the pieces. Build wide. Reach 12+. Then swing hard.

STARTING HAND

Keep the path, not just the shiny card.

First keep · Usopp / Saul

They find the next piece. Saul also becomes a 12+ body. Video claim

Then keep · Zoro

Zoro is a 2K counter. With a 12+ Character in play and Sabo’s leader effect active, Zoro is a 6K attacker. Video claim

Payoff · Docking Six / Loki / Luffy

Keep one when your hand already has a plan. Video claim

Maybe keep · Robin

Keep her when −3K makes a good attack. Video claim

PILOT MODEL

Small steps. Big board.

Remember three numbers.

With 4 or more Life, Sabo is 4K. With 1 DON!! and your own 8+ Character, Sabo and your Characters get +1K. Any 12+ Character gives the four small Elbaph bodies +3K. With Sabo’s leader effect active, they are 6K. Play Luffy, then play or replay Robin. Do not wait for Robin before you play Luffy. Card text + guide line

BEGINNER PILOT · DO THIS IN ORDER
0

Mulligan

Keep Usopp or Saul first. Keep Zoro next. Keep payoff cards only with a way to reach 12+.

Simple guide
1

Choose your road

First: plan Nami, then Usopp, then Saul or Docking Six. Second: plan Nami or Usopp, then Saul or two small bodies.

Simple guide
2

Early turns · find pieces

First: play either Nami at 1 DON!!, then Usopp at 3. Second: play Nami or Usopp at 2. Fix the hand before you build.

Simple guide
3

Middle turns · build

First: play Saul at 5, or Docking Six. Second: play Saul at 4, or Usopp plus another 2-cost.

Simple guide
4

Turn on thresholds

Saul or Loki counts as 12+. The four small Elbaph bodies gain +3K. With Sabo’s leader effect active, they are 6K. Keep 1 DON!! for Sabo when an 8+ Character is live.

Simple guide
5

Attack safely

Use Robin −3K first, then swing with your 6K bodies. Keep Jinbe ready when you need a blocker.

Simple guide
6

Close the turn

Play Luffy, then play or replay Robin. If a 12+ Character is in play, Luffy gets Rush. Brook can put two rested DON!! on Sabo. Keep counters when the board needs safety.

Simple guide
LUFFY · OP17-093

OP17-093 Luffy replay targets

On Play: Draw 1 card. You can play 1 Character card with a cost of 2 or less from your trash. If a 12+ cost Character is in play, Luffy gets Rush.

These are the valid replay targets in this deck.

OP01-016Nami
ST01-011Brook
OP17-084Tony Tony.Chopper
OP17-086Nami
OP17-080Usopp
OP17-083Jinbe
OP17-087Nico Robin
OP17-095Roronoa Zoro
SEARCH · USE THE BOARD STATE

Search priority by need

Use these as situational choices. Your hand and board state can change the choice.

Need a setup card

Nami

Use OP17-086 Nami when you need to fix your hand. OP17-080 Usopp is another option when you need to search the top three cards.

Need board control

Nico Robin

Use Nico Robin when her −3000 effect can lower an opposing Character.

Need protection

Jinbe

Use Jinbe when a blocker can protect your board.

Need a 2K counter

Roronoa Zoro

Use Zoro when you need a 2K counter in your hand.

Need DON!! support

Brook

Use Brook when two rested DON!! cards can help your Leader or a Character.

Need an unblockable attack

Tony Tony.Chopper

Use Chopper when a 12+ cost Character is in play and you need an unblockable attack.

IDEAL DON!! CURVE

Spend DON!! in this order.

This is a sample menu, not a rule. Keep counters when the board needs safety.

Going first

Turn 1 · 1 DON!!

Play either Nami. Use the effect to fix your hand.

Card text + strong inference

Turn 2 · 3 DON!!

Play Usopp and search three.

Card text + strong inference

Turn 3 · 5 DON!!

Play Saul, or use Docking Six to widen.

Card text + strong inference

Turn 4 · 7 DON!!

Play Loki, or Docking Six into a helper.

Card text + strong inference

Turn 5 · 9 DON!!

Play Luffy, then play or replay Robin. If a 12+ Character is in play, Luffy gets Rush.

Card text + strong inference

Going second

Turn 1 · 2 DON!!

Play Nami or Usopp to fix the hand.

Card text + strong inference

Turn 2 · 4 DON!!

Play Saul, or two 2-cost bodies.

Card text + strong inference

Turn 3 · 6 DON!!

Play Saul, Loki, or Docking Six.

Card text + strong inference

Turn 4 · 8 DON!!

Play Luffy and replay Brook or another helper.

Card text + strong inference

Turn 5 · 10 DON!!

Use Luffy, or Kong Gun with a 12+ Character, 6 rested DON!!, your board, and two valuable cost-6-or-less targets.

Card text + strong inference
Open Combos →